Business Female Web3 Games on Rise – Revolution in the Gaming Industry Uneeb KhanDecember 15, 20220143 views Even though there still appears to be a need for more women in the Web3 industry, blockchain-based games aimed at women may promote inclusivity. A recent survey conducted by the Entertainment Software Association found that women make up 48% of gamers in the United States. It’s also worth noting that women make up nearly half of all gamers worldwide. That so many women have joined the multibillion-dollar gaming industry is remarkable. This, along with the expected massive expansion of the GameFi sector, is a driving force behind Web3 game development with an emphasis on female players. Table of Contents Web3 Games Breaking Down Barriers For Women PlayersWeb3 Gaming: Play to EarnThe Monetary Impact of Web 3.0 GamingThe Digital Evolution of Web3 Games Around the WorldFeatures in Web3 Games That Appeal to WomenWeb3 Games Provide NFTThe Value of Player EngagementWill Games Increase Women’s Global Participation in Web3?Web3 Gaming Market is Still GrowingConclusion Web3 Games Breaking Down Barriers For Women Players 48% of American gamers are women, as reported by Cointelegraph. On top of that, statistics show that women account for roughly half of all players worldwide. The growing number of female gamers is a welcome addition to the multibillion-dollar gaming industry. This, along with the expected boom in the GameFi industry, has been a driving force behind the production of several web3 games focused on female players. Web3 Gaming: Play to Earn The co-founder of Yield Guild Games, a global play-to-earn gaming community, Beryl Chavez Li, claims that women’s participation in blockchain-based games like Axie Infinity has increased dramatically. Even though the odds are stacked against play-to-earn games, she thought more women would show interest in them anyway. The Monetary Impact of Web 3.0 Gaming The relationship between money and the creation of web3 games was also discussed by Yat Siu, co-founder and executive chairman of Animoca Brands, in an interview with Cointelegraph. Eventually, he said, people from all walks of life would be drawn to the area highlighted by Cointelegraph. But he believes that women, in particular, will be drawn to it because of the growing desire for autonomy and security in the workplace. This is especially true in developing countries, where women preside over the microfinance and microlending sectors. The Digital Evolution of Web3 Games Around the World Chavez Li, a Fashion League advisory board member, has observed that many Web 3.0 games lack vision and instead focus on first- and third-person shooting. According to her, the Fashion League motivates people to create virtual items that could one day be sold as NFTs in the virtual economy. They’re giving creators a leg up in the economy with a fun game. As more people sign up, everyone gets more points. She said the virtual currency could be exchanged for real-world currency tokens. Chavez Li claims that the social and rivalrous interactions between players at events like fashion shows will increase the intensity of the competition. The cross-chain features of Web3 make the gaming experience more versatile for players worldwide. Features in Web3 Games That Appeal to Women Worldwide, there is a plethora of web-3 game studios catering specifically to female gamers. Games like Vogue League, where players can create their fashion empire for free, are becoming increasingly popular. Web3 Games Provide NFT The CEO and creator of Vogue League, Theresa Le Battistini, says that users can create their virtual clothing lines and sell them to other users for nonfungible tokens. For the third generation of the Internet, video games must be accessible to everyone. Famous brand NFTs can showcase their digital wares within the game. Le Battistini argued that Vogue League attracts women because it offers safe, interesting choices. She argues that women prefer playing mobile video games because of the low entry barrier. 62% of smartphone owners report installing a game within the first week of owning their device. Additionally, these statistics show that 51% of women and 49% of men regularly engage in mobile gaming. The focus is squarely on women in terms of content and design. According to research by The Feminine Quotient, girls are drawn to interactive sites with beautiful designs and focus on women’s issues. The Vogue League of female designers and builders created BlueberryXWorld. McDuff is well-known for her assertion that “anyone can enjoy sports,” but she thinks this feature helps ensure that women’s voices in the arts are heard. The meta-avatars have all the human and realistic features, like love handles and stretch marks. McDuff further argued that women would enjoy the game because of its community focus, saying, “Players can stop by the café to grab a drink and interact. It won’t be surprising to see women leading strong, cohesive teams in global web3 companies because they have a natural talent for it. The Value of Player Engagement It has been claimed by Lenny Pettersson, COO of the Swedish mobile game developer Antler Interactive and interim CEO of “My Neighbor Alice,” that player communication and interaction within the game is a crucial part of the games developed by web3 studios. Pettersson says that in this game, players can work together to construct an archipelago by pooling their resources. Pettersson has said that player cooperation is already visible in the game’s Discord channel, with players sharing images and notes outlining, for example, the best fishing spots. Pettersson claimed that My Neighbor Alice’s civic focus resulted from its emulation of tried-and-true games with a history of success among women. As an example, he mentioned the significance of the chosen artistic style. There is the intent behind using bright colors, whimsical elements, and a fairytale style in the artwork. Women are drawn to Web3 for various reasons, including but not limited to aesthetics, personalization, and community building, and better representation is essential. Both Web3 and basketball, according to Marcus Bläsche, CEO and co-founder of Rumble Kong League (RKL), a game that combines basketball, play-to-earn, and NFTs, suffer from a disappointing lack of female users. Bläsche claims that RKL faces the same issue, so the league has formed a partnership with Round 21, a female-led sports brand emphasizing community and collaboration. Will Games Increase Women’s Global Participation in Web3? It’s tough to say whether or not women would be more likely to play web3 games that focus on empowering them. While boys and men were the primary target audience for the original “Web2” video games, Petterson noted that it would be sufficient to state that excellent Web 3 games geared toward women will have an impact on drawing more women to the industry. More and more games aimed specifically at female gamers have been released. Given this, he thinks web3 companies are already catering to women because they know they enjoy games and want to participate. Pettersson claims that it will take a lot of work to gauge the actual results of the tournaments. Web3 Gaming Market is Still Growing In an age where games are becoming less binary, Maietta argues that Web3 should seize the opportunity to consciously integrate feminism and other forms of diversity into its own culture. Despite its notability, the Web3 games industry is still in its infancy. Therefore, developers are currently more concerned with growing the ecosystem than fostering diversity, say several experts in the field. Olga Ivanova, content and community manager at Spielworks, a blockchain-based gaming platform, has stated that “building solid in-game economies and improving the game design to at least the AAA quality” are the primary concerns of Web3 game developers. Conclusion It still needs to be determined whether women will play more Web3 games aimed at them. Example: this question currently needs to be answered, as per Pettersson. He continued, “It would suffice to say that high-quality Web3 games aimed at women will attract more women to the industry,” implying that the original “Web2” games were designed with boys and men in mind. Women and girls now have access to an increasing variety of entertainment options. Given this, he assumes that the Web3 industry already prioritizes women because it knows they enjoy games and want to participate. A web3 development company is the best place to start if you want to put money into making web3 games.